The world summit dedicated to the eSports industry – Global Executive eSports Summit – will take place on July 30-31 in Shanghai, as part of Chinajoy, the biggest digital technology fair in the People’s Republic of China.
Organised by the International eSports Federation (IeSF) and World Cyber Arena (WCA), the summit will bring together the most important actors on the eSports market, but also large media and IT companies, professional players and representatives of traditional sports.
Romania will be represented by PGL. PGL President Silviu Stroie is also Vice President of IeSF.
The summit’s main goal is the exchange of ideas and know-how between key members of the eSports industry. Moreover, organisers hope to continue, through joint efforts, the development of the eSports industry, especially from the point of view of interaction with traditional sports.
Organisers believe in the relevance of this event and encourage all parties involved to take part and to share their own ideas and experiences.
“We hope that eSports stakeholders will thus have the possibility to create a joint vision by the end of the summit. We are anxiously waiting the members of IeSF to get involved in order to offer their advice on the growth potential and possibilities of electronic sports. We expect the summit to contribute to eSports being recognised as a sports discipline by SportAccord and the International Olympic Committee. IeSF plans to organise annual editions in order to encourage communication between industry leaders and to promote a common direction,” Alex Lim, IeSF Secretary General stated.
Unlike other similar events, the agenda of this summit includes topics that are not currently being debated: the path toward official recognition as a sports discipline, social responsibility in eSports, the rights of professional players and environment protection.
“eSports is an extremely rapidly growing industry, and such meetings play a decisive role in establishing one or several development directions. It’s even more so important since outstanding representatives of traditional sports are among the participants,” IeSF Vice President and PGL President Silviu Stroie stated.
Established in 2008, in Seoul, the International eSports Federation (IeSF) is fighting for the recognition of eSports as an official sports discipline. Associations from eight countries joined forces in 2008 in order to lay the foundations of the federation: South Korea, Romania, Germany, Netherlands, Belgium, Denmark, Spain and Switzerland.
The members’ common vision on the future of eSports has allowed the establishment of an eSports World Championship, which has reached the 8th edition this year.
PGL has 14 years of experience in organising national and international eSports events. Through partnerships with renowned eSports organisations, PGL has organised events, tournaments and qualifications for DreamHack, IeSF, WCG, while at the same time offering support for eSports through numerous national cups and championships.
Thanks to its own modern studio, PGL broadcasts and produces content in several languages for eSports leagues and events all over the world, including DreamHack, The International and IeSF World Championship. In 2015, PGL organised, among others, two seasons for its own international CS:GO league and six DreamHack editions (Bucharest and Cluj-Napoca).
Since 2012, PGL has been organising DreamHack festivals at national level, managing to host, at the 6th edition, in Cluj-Napoca, a CS:GO Major Tournament. Romania thus joined Germnay, Sweden and Poland on the list of countries that have organised the most prestigious CS:GO tournament in the world.
After the success of the CS:GO Major Tournament, at DreamHack Cluj-Napoca 2015, another elite competition, this time for Dota 2, became part of PGL’s portfolio in June 2016: The Manila Major, with total prizes of USD 3 M.